Great game, but glitchy.
The game is fun, simple, and offers good, simple entertainment.
Sadly, I was stuck with the Nailgun patient, Basically, after finding a nail, cutting around it, taking it off, stapling the wound, I couldn't cauterize it; it would always tell me I missed. If I restarted the game, sometimes it let me do it, but most of the time it would continously tell me I've missed. Kinda weird, should be looked into.
Strong political image in this game.
For the oddest reason, only the US seems to be pro-Israel. I'd like all of you to go read a bit about the creation of that "country", which was solely based on stealing land because of their "religion". Anyone saying that they deserve their land is as justified as anyone who believes in any form of biblical religion. lulz
Please stop milking this cow. When a series becomes a trilogy where any version is basically the same, it's time to let it go.
Boring concept, mostly based on laziness. Fine, people can rate this 4+ because they think it's "genius work", but obviously it's a missed idea that was poorly executed.
The whole game takes on the whole portal-song fad at the end, zero originality.
Trying to make something unusual out of something that's purely based on your own laziness is a bit lame (Most have done it and learned by themselves a while ago on the FP).
It's also very poorly executed, it's a bit jerky, and from reading other low-reviews, you seem to have a LOT of issues with the glitchiness of this game (I didn't have any problems "finishing" it), but from these reviews I can say that you did a very poor job and probably was expecting a quick props-up from the community, as the whole game pretty much glorifies its end song and nothing else.
Nice try, bad vision.
Wow!!! Mysterville, how original! Gosh, no more coffe? Geewhiz! WHAT A MYSTERY! Drinking wine in the morning? SWEET! (yes I'm being sarcastic). This totally lacks any remotely interesting concept, it made me feel like a kindergarten kid.
These looked more like red wine bottles.
Download the game? how about you just put the complete version here *sigh*.
A very simple idea well executed.
The only hitch I have with this game is the fact that you can just wave your mouse very quickly across de screen and still hit the ball when it goes high speed. I think the fact that the movieclip's bounding box stretches because of the blur effect is making the ball actually _easier_ to hit when you go really fast with the pad!
This was an alright game. There is a lot of potential especially with moving parts, walls, and so on.
My only annoyance is that I had a real time playing some levels because I'm colorblind and the difference between some colors (like yellow and that lime green color) was a bit hard sometimes. Consider this when you make a game that has color matching, make the colors more distinct, or use patterns, etc.
Next version will be colorblind friendly. I had no idea there were so many colorblind people.
I like how you can just cry it out :P
Done in 47 minutes (wow I feel like a puzzle nerd :P )
I always liked puzzles and this game truly deserves a 5. The concept is great, make more!
This isn't a tutorial flash, it was just copy and paste code all over.
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